Documentation
A simple component that represents ideal (non-glossy) mirror reflection, with an optional color tint.
The basic color of the component. This can be a single color value or a texture map.
Input: Map/Color
Click material thumbnail for larger view
Gives control over the contribution of the layers to the overall material appearance. A value of 1.0 will completely block any effect of any material layers below. A value of 0.0 will remove any of the layers contribution.
Range: 0.0 - 1.0 or Map
Allows you to set a bump map to simulate surface detail and control the intensity and orientation of the effect
Range: 0.0 - 1.0 or Map
Click material thumbnail for larger view
Base
Decal
Page Last Edited: